The following example program shows the basics of using Cogl with only the minimal amount of Clutter API calls.
The example shows how to:
- Setup a COGL window
- Toggle between full-screen and windowed mode
- Setup the projection matrix for 3D perspective projection
- Render text using Pango
- Load textures from file
- Use Vertex Buffers
- Rotation, scaling, and transformation
- Listen to keyboard events
- Listen to mouse events
Click here to download source code: File:COGLBasicsExample.zip